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Double Backflip | Tricking Animation

A double backflip body mechanics animation, with a strong focus on posing and structuring my animation workflow.

Rig by Kiel Figgins:
Reference from Takahiro Enomoto:

Final Animation | I made use of space switching to polish the action, solidify floor contacts and add detail jiggle to the animation.

1) Blocking Pass | I tired to hit every major pose, with particular focus on contact positions and extreme pose changes

2) Blocking Inbetweens | I went through again and added inbetweens trying to solve any poses that weren't hit in blocking.

3) Spline Pass | A few touch ups in this pass but with keys every two to three frames this pass was quick.